WEEK 2
Shtilyan, the lifesaver
In the beginning, the fact that Shtilyan was in Bulgaria was a bit frustrating. In the end, it turned out to be our solution to our problems. He, with a fresh mind, came up with an amazing concept inspired by Chaldni's technique. We then talked about it, and tried to implement this idea into our concept. We then decided to create an interactive installation with a hologram as well as sounds, that people can control with their hand movements.
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Getting our concept clear was not an easy thing. We had to talk to a lot of professors, as well as Jacob - a super cool artist - and the owner of the skate shop in the city. We god a lot of inspiration, and we finally got our concept straight.
week 4
Last weekend I had contact with a friend, during our conversation I told her about the project we are working on and the material issues we had, for example that we needed three screens with the same frame. Luckily she knew someone who wanted to get rid of a few! After we spoke with each other I told my teammates and on Monday Max and I went to Michiel for the screens.
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Further on for this week I kept myself busy with learning more about particle systems in unity. I had the idea that it would be cool if you kind of could control the exploding system while interacting. With this idea I know that I took a lot of time from several teachers who where, of course, happy to help!
Learning more and more about the particle systems I got more familiar with unity which I find really valuable!
The main challenge was during the proces, that I wanted a reversed exploding particle system. Again with help from teachers I was able to come closer to my end goal.
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Another use full advice this week was to do some research on the vfx graph in unity. It is sort of the replacer for the post processing thing in unity.