WEEK 2
Shtilyan, the lifesaver
In the beginning, the fact that Shtilyan was in Bulgaria was a bit frustrating. In the end, it turned out to be our solution to our problems. He, with a fresh mind, came up with an amazing concept inspired by Chaldni's technique. We then talked about it, and tried to implement this idea into our concept. We then decided to create an interactive installation with a hologram as well as sounds, that people can control with their hand movements.
Getting our concept clear was not an easy thing. We had to talk to a lot of professors, as well as Jacob - a super cool artist - and the owner of the skate shop in the city. We god a lot of inspiration, and we finally got our concept straight.
week 4
When we got our feedback for the design and the mood of our project, I decided to do a bit more research on our target group, since it was something we were lacking. I looked into the urban culture, and the urban consumers in order to figure out ways to connect with them and make our style more consistent and appropriate for them.
ABOUT
URBAN
•Keeping it real
•Fast city living
•Racial and economic diversity
•Aesthetics of key music subcultures
•Street smarts
•Fusion of ethnic cultures
•Grass roots sensitivities
moodboard
Target Group
Bare Conductive
Since Max has never worked with the touchboard before and I realised there are many things I also don't know about it, I decided to do a more, in depth research on it. In this way, I would also help him figure out how to establish the connection with untiy and create the interaction, but I would learn more things about the possibilities and specifications of the touchboard.
At the same time, I have been trying to figure out how to control unity objects using conductive paint and the touchboard. Since last year, I established a relationship with the company Bare Conductive (for project Exhibition - they shared my work on their website), I thought it would be a good idea to contact them again. First of all to ask them for some advise and learn if anyone has worked with unity and the touchboard before. I also hoped that they could also sponsor us, but this would be a discussion for later on.